Das wollte ich den an Attila Interessierten nicht vorenthalten, bevor ich in den Forumurlaub gehe.
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Eva Jobse
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Jan 2015
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Hello Dunnerstick69,
I personally do not consider diplomacy and treaties useless in Rome Total War 2. Last weekend, I played a Legendary campaign as Bactria, and I managed to get all eastern factions up to Persia to join in this huge military alliance with joint military access for everyone. Whenever I declared war on anything, they'd join in and we'd proceed to stomp the resistance as all of the alliance members would send 1-2 full stacks. The whole modern Turkey region and everything north and east of the black sea was crushed very fast. Egypt, Athens and Macedonia joined the alliance when we were done with that region and all joined the war on Rome which was the last territory I needed to secure. We smashed a few barbarian factions on the way to Italy and the Romans just crumbled under a joint Bactria/Persia/Macedon/Egyptian combined land and navy invasion.
Military alliances count towards controlled provinces and contribute towards military victory objectives. I was thus able to win the legendary campaign in less than 100 turns.
For Attila there is some good news as are some new interesting diplomacy options. One of them is to gift a region to a migrating faction, so they can settle down, if they accept (Huns will never accept, for obvious reasons). Doing so has some serious advantages as you can create nice pet states on your borders. Which can come in very handy if you just happen to play a faction that has large amounts of territory that you can't defend.